It's free for you to go once a day, so there's no downside. Just put your iPod/iPhone on sleep without closing your game for 20 hours and you’ll get it.Remember to go to the Abyss. It costs SP but can stun and damage multiple enemies.The Zenoniac title (+10% to all stats) can be very helpful, and easy to get right off the bat. You'll keep doing your double-swipe-attack, and you won’t randomly lunge forward.Do your special attack by dashing through an enemy (double tap a directional button towards your target). To do this, don’t spam your attack button tap it slowly. This is because, unlike the previous games, the bosses in Zenonia 4 require lots of “strategic” dodging and moving around instead of just tanking all the damage. When fighting bosses, you usually want to have extra control of your movement. The ones I like the best are Invisible Technique (AOE, lots of damage, and you don’t have to aim at all) and Dance of Sura (damage over time + high DPS = enemies die very quickly). Add points into your 2 or 3 favorite active skills afterwards. Follow the left one as a pure DEX character, or follow the right one as a Hybrid or Tank Blader.Īfter level 50, just continue adding points into all of your passive abilities, except for Conditioning if you’re a Pure DEX build. Midway down the build, the skills split up into two different paths. After 50, you’ll have a good enough understanding of your skills to finish off your character. Here’s a skill build for the Blader up to level 50.
INT isn’t important because Bladers usually don’t need to use much SP. Since Bladers don’t have much defense, they need much more evade than Slayers, who can simply tank damage. The rationale for increasing DEX instead of STR is that the critical damage and evasion greatly outweigh the attack and defense gain. The problem is that you miss out on critical damage ratings. With the previously mentioned Conditioning skill, you get large amounts of attack, while boosting your innately low HP and defense. This build is sort of like a faster-attacking slayer. Also, a level 30 skill, Conditioning, passively increases attack per CON, which means you get a decent amount of attack as well. This ensures that you get enough HP and defense to avoid dying in a few hits. Hybrid: Adding 1 CON every 2 levels, and the rest into DEX. You can compensate for this weakness with titles that increase your CON/health/defense, as well as with good gear. This maximizes your damage output, but without any CON, you’re very prone to damage. Pure DEX: Exactly what it sounds like, this build involves pumping all your points into DEX.